Value (int)

The Value (int) node is a simple numerical constant. It is used to provide a fixed integer to your logic, such as a threshold for a comparison or a specific score value.
When to use this node:
* Fixed Thresholds: Providing the "target" number for an IF node to check against a sensor reading.
* Static Scoring: Setting a specific point value to be added to the game total when a puzzle is solved.
* Exposing Properties: By checking is external pin, you can make this number editable from the parent diagram or Room Master UI, allowing for quick balancing of the game's difficulty.
Connectors out
- value [type: integer]
Node properties
- description [type: string]
- is external pin [type: bool]
- is property [type: bool]
- pin name [type: string]
- show description [type: bool]
- value [type: integer]