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BeginPlay

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The BeginPlay node allows you to programmatically trigger the start of the game session directly from your logic diagrams. This is particularly useful for creating "self-starting" rooms where players can initiate their own mission by performing a specific action, such as pressing a "Start Mission" button or swiping an ID card.

When to use this node: * Physical Start Buttons: Connecting a physical button in the room to the beginGame action pin so players can start the timer themselves. * Automated Sequences: Starting the game automatically after a specific intro video or audio briefing has finished.

Technical Note: The command will only succeed if the Room Master's checklist is fully completed and verified. If the checklist is not ready, the action will fail, and the checkListOK pin will remain false.

Connectors in

  • beginGame [type: action]
  • isStarted [type: bool]

Connectors out

  • checkListOK [type: bool]
  • checkList [type: integer]