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Value (RGB)

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The Value (RGB) node serves as a basic color constant. It stores a single RGB color value that can be sent to lights, UI elements, or used as a reference for comparison in other nodes.

When to use this node: * Static Lighting: Defining the fixed color for a specific atmospheric light in the room (e.g., a constant dim purple for a haunted hallway). * Logic References: Providing a target color for an RGB Case node to check if a player has successfully matched a required color. * External Pins: By enabling is external pin, this color can be exposed as a property for nested diagrams, allowing for easier customization across different game versions.

Connectors out

  • RGB [type: rgb]

Node properties

  • description [type: string]
  • is external pin [type: bool]
  • is property [type: bool]
  • pin name [type: string]
  • RGB [type: rgb]
  • show description [type: bool]