Value (RGB)

The Value (RGB) node serves as a basic color constant. It stores a single RGB color value that can be sent to lights, UI elements, or used as a reference for comparison in other nodes.
When to use this node:
* Static Lighting: Defining the fixed color for a specific atmospheric light in the room (e.g., a constant dim purple for a haunted hallway).
* Logic References: Providing a target color for an RGB Case node to check if a player has successfully matched a required color.
* External Pins: By enabling is external pin, this color can be exposed as a property for nested diagrams, allowing for easier customization across different game versions.
Connectors out
- RGB [type: rgb]
Node properties
- description [type: string]
- is external pin [type: bool]
- is property [type: bool]
- pin name [type: string]
- RGB [type: rgb]
- show description [type: bool]