FuzzyWuzzy switch

The FuzzyWuzzy switch is an advanced decision-making node that finds the best match for an input string from up to 10 possible options. It evaluates all candidates and triggers the action for the one that exceeds your minimal accuracy threshold.
When to use this node:
* Natural Language Commands: Redirecting a player's typed intent (e.g., "Open the box," "Open box," or "Open chest") to the same "Open" action.
* Handling Messy Inputs: Use this for OCR (Optical Character Recognition) results where letters like 'O' and '0' might be confused.
* Intent Ranking: Viewing the accuracy output to see how confident the system is in its selection.
Connectors in
- in [type: string]
- str1 [type: string]
- str2 [type: string]
- str3 [type: string]
- str4 [type: string]
- str5 [type: string]
- str6 [type: string]
- str7 [type: string]
- str8 [type: string]
- str9 [type: string]
- str10 [type: string]
Connectors out
- result [type: integer]
- accuracy [type: integer]
- is1 [type: action]
- is2 [type: action]
- is3 [type: action]
- is4 [type: action]
- is5 [type: action]
- is6 [type: action]
- is7 [type: action]
- is8 [type: action]
- is9 [type: action]
- is10 [type: action]
Node properties
- ignore case [type: bool]
- minimal accuracy [type: integer]
- partial [type: bool]
- str1 [type: string]
- str10 [type: string]
- str2 [type: string]
- str3 [type: string]
- str4 [type: string]
- str5 [type: string]
- str6 [type: string]
- str7 [type: string]
- str8 [type: string]
- str9 [type: string]
- token [type: bool]