gameGlobalConfig

The gameGlobalConfig node provides access to project-wide constants defined in the main game configuration. It allows you to centralize important values (like a master door code or a specific difficulty multiplier) in one place rather than hardcoding them into multiple diagrams.
When to use this node: * Centralized Codes: Storing the solution to a keypad in the global config so it can be changed once by the Room Master and updated across all relevant nodes. * Global Constants: Referencing room-wide settings like "Volume Level" or "Language ID".
Connectors out
- value [type: variant]