onCueItem

The onCueItem node is a specialized version of the cue event that fires when a specific, predefined hint item is triggered by the Game Master. It is the primary way to link specific operator-led hints to physical room reactions.
When to use this node:
* Context-Aware Hints: Playing a specific audio recording or opening a particular "hint drawer" based on the name or hash of the cue sent.
* Visual Guidance: Highlighting a specific object in the room with DMX lighting when the Room Master sends the corresponding hint for that puzzle.
Connectors out
- hash [type: string]
- name [type: string]
- cue [type: string]
- level [type: integer]
- score [type: integer]
- onCue [type: action]