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RandomChanging (int)

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The RandomChanging (int) node generates a random whole number that changes automatically over time. It creates an unpredictable, dynamic output that is perfect for atmospheric effects.

When to use this node: * Atmospheric Flicker: Driving the intensity of a DMX light or a "broken" monitor to create a spooky, flickering effect. * Glitch Effects: Randomly changing a UI label's text or position to simulate a "corrupted" computer system. * Unpredictable Delays: Setting the speed to a random value to create varied intervals between spooky sounds or door knocks.

Technical Note: The speed property determines the delay between changes. A speed of 1 changes every 40ms (25 times per second), while a speed of 25 changes once every second.

Connectors in

  • speed [type: integer]

Connectors out

  • value [type: integer]

Node properties

  • description [type: string]
  • max [type: integer]
  • min [type: integer]
  • show description [type: bool]
  • speed [type: integer]