RandomChanging (int)

The RandomChanging (int) node generates a random whole number that changes automatically over time. It creates an unpredictable, dynamic output that is perfect for atmospheric effects.
When to use this node:
* Atmospheric Flicker: Driving the intensity of a DMX light or a "broken" monitor to create a spooky, flickering effect.
* Glitch Effects: Randomly changing a UI label's text or position to simulate a "corrupted" computer system.
* Unpredictable Delays: Setting the speed to a random value to create varied intervals between spooky sounds or door knocks.
Technical Note:
The speed property determines the delay between changes. A speed of 1 changes every 40ms (25 times per second), while a speed of 25 changes once every second.
Connectors in
- speed [type: integer]
Connectors out
- value [type: integer]
Node properties
- description [type: string]
- max [type: integer]
- min [type: integer]
- show description [type: bool]
- speed [type: integer]