SUB

The SUB node performs arithmetic subtraction by taking the second input (B) away from the first (A).
When to use this node:
* Deducting Resources: Subtracting "health" points when a player triggers a trap or enters an incorrect code.
* Penalty Logic: Removing time from the GameTimer as a consequence for specific actions.
* Calculating Differences: Determining the gap between two sensor readings to trigger logic when they are "close enough".
Connectors in
- A [type: variant]
- B [type: variant]
Connectors out
- value [type: variant]
Node properties
- B [type: integer]