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Action display

17

The Action display node is primarily a visual debugging tool used within the ERGS editor. It provides a real-time visual alert whenever an action trigger passes through it, allowing you to "see" the flow of logic during a live game session or testing.

When to use this node: * Logic Troubleshooting: Placing it between complex logic chains to verify if a signal (like a "puzzle solved" event) is actually reaching its destination. * Visual Confirmation: Monitoring the fired boolean to drive other editor-only indicators or logs.

Pro Tip: This node is non-destructive; it passes the action signal directly through to its output without any delay, so you can safely insert it anywhere in your diagram for monitoring.

Connectors in

  • action [type: action]

Connectors out

  • action [type: action]
  • fired [type: bool]

Node properties

  • description [type: string]
  • show description [type: bool]