Value (str)

The Value (str) node stores a static text constant. This is the primary node for providing fixed strings to your logic, such as MQTT topics, hardcoded passwords, or default UI labels.
When to use this node:
* Fixed Solutions: Defining a static word or code that players must enter into a terminal.
* Topic Management: Providing the standard base path for an MQTT writer or MQTT reader.
* UI Labeling: Setting the default text for a UI Label or UI Button.
Pro Tip: If your game supports multiple languages, consider using the String by language node instead of this one to ensure your text can be localized.
Connectors out
- value [type: string]
Node properties
- description [type: string]
- is external pin [type: bool]
- is property [type: bool]
- pin name [type: string]
- show description [type: bool]
- value [type: string]