Input sequence tail

The Input sequence tail node is a specialized validator that checks for a specific sequence within a continuous stream of data. Unlike standard sequences that strictly track from the beginning, the "tail" version focuses on the most recent entries in the buffer.
When to use this node: * Infinite Buffers: Puzzles where players can type continuously until the correct sequence appears at the end of their input stream. * Error Correction: Allowing players to recover from a mistake without a manual reset—once the correct "tail" is detected, the puzzle succeeds. * Pattern Detection: Monitoring a live stream of data from a keypad and triggering an event as soon as a secret code is completed.
Connectors in
- sequence [type: string]
- reset [type: action]
- input [type: string]
- forceInput [type: action]
Connectors out
- onAccomplised [type: action]
- isAccomplised [type: bool]
- sequence [type: string]
Node properties
- displayTail [type: integer]
- sequence [type: string]
- waitForEvent [type: bool]