behavioural succeeder

The behavioural succeeder is a flow-control utility that always returns Success to its parent node.
When to use this node: * Optional Branches: Wrapping a task that is allowed to fail without breaking a whole Sequence. For example: "Try to play a sound" (even if the speaker is offline) followed by "Open the door". * Loop Control: Ensuring a specific path always allows the tree to continue to the next step.
Connectors in
- out [type: behaviour]