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behavioural succeeder

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The behavioural succeeder is a flow-control utility that always returns Success to its parent node.

When to use this node: * Optional Branches: Wrapping a task that is allowed to fail without breaking a whole Sequence. For example: "Try to play a sound" (even if the speaker is offline) followed by "Open the door". * Loop Control: Ensuring a specific path always allows the tree to continue to the next step.

Connectors in

  • out [type: behaviour]