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onGamePowerOff

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The onGamePowerOff event node is a safety and maintenance tool that fires when the entire room system is being shut down or powered off globally.

When to use this node: * Safe Shutdowns: Ensuring all motorized props are moved to a safe "park" position before power is cut. * Network Notifications: Sending final status updates or "powering down" signals to external MQTT devices or secondary servers.

Connectors out

  • onEvent [type: action]