onGamePowerOff

The onGamePowerOff event node is a safety and maintenance tool that fires when the entire room system is being shut down or powered off globally.
When to use this node: * Safe Shutdowns: Ensuring all motorized props are moved to a safe "park" position before power is cut. * Network Notifications: Sending final status updates or "powering down" signals to external MQTT devices or secondary servers.
Connectors out
- onEvent [type: action]