SUM

The SUM node maintains a running total of all values passed into its input. It accumulates data continuously until it receives a manual reset command or the game instance is restarted.
When to use this node: * Resource Collection: Tracking how many total items or "coins" players have gathered throughout the entire game. * Score Accumulation: Adding points from various puzzles into one master "result" total. * Meter Filling: Gradually increasing a value (e.g., "charging a battery") based on repeated player actions.
Connectors in
- A [type: variant]
- reset [type: action]
Connectors out
- value [type: variant]