In Tolerance

The In Tolerance node is a specialized comparison tool used for analog-style inputs where an exact match is difficult to achieve. It checks if a numerical input falls within a specific range around a target value, defined by the tolerance (+/-).
When to use this node: * Analog Dials: Checking if a player has turned a potentiometer to approximately the correct position (e.g., Target: 500, Tolerance: 10, meaning 490–510 is accepted). * Weight Sensors: Validating if players have placed the correct "amount" of an object on a scale. * Calibration Tasks: Ensuring a setting is adjusted within an acceptable operational range.
Connectors in
- in [type: integer]
- value [type: integer]
- tolerance [type: integer]
Connectors out
- result [type: bool]
Node properties
- tolerance [type: integer]
- value [type: integer]