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In Tolerance

100

The In Tolerance node is a specialized comparison tool used for analog-style inputs where an exact match is difficult to achieve. It checks if a numerical input falls within a specific range around a target value, defined by the tolerance (+/-).

When to use this node: * Analog Dials: Checking if a player has turned a potentiometer to approximately the correct position (e.g., Target: 500, Tolerance: 10, meaning 490–510 is accepted). * Weight Sensors: Validating if players have placed the correct "amount" of an object on a scale. * Calibration Tasks: Ensuring a setting is adjusted within an acceptable operational range.

Connectors in

  • in [type: integer]
  • value [type: integer]
  • tolerance [type: integer]

Connectors out

  • result [type: bool]

Node properties

  • tolerance [type: integer]
  • value [type: integer]